syn·site

sin.sīt
noun, verb

1: BLIP. Any experience, exchange, environment, observation, object, or relationship of objects crystallized in a networked space — whether actual or virtual — distinguished by an equation of universal and specific inputs. » Gazing into the hyper-saturated yellow-green pool of soggy, disintegrated oak pollen, she found herself briefly immersed in a SYN-SITE of her childhood home and #ADFF2F.

2: COMPOUNDING. A compounding reconfiguration of distilled fragments — fragments of selves, sites, and associations. It activates at the intersection of the specific and the abstract, the internal and external, the actual and the virtual, the organic and the synthetic. It's at once an artwork and a network, at once a space and a memory. Realized, it approximates a crystallized, collaborative consciousness. » John aspires to create a grand web-based SYN-SITE, an interactive sculpture park that exists as a conceptual re-working of the state of Texas.

< ORIGIN > The SITE/NON-SITE theories of Robert Smithson, revisited in light of today's NETWORK AESTHETICS. < CONTRA > In both its blip and compounding manifestations, SYN-SITE disrupts DRIFT

1: BLIP. Any experience, exchange, environment, observation, object, or relationship of objects crystallized in a networked space — whether actual or virtual — distinguished by an equation of universal and specific inputs. » Gazing into the hyper-saturated yellow-green pool of soggy, disintegrated oak pollen, she found herself briefly immersed in a SYN-SITE of her childhood home and #ADFF2F.

2: COMPOUNDING. A compounding reconfiguration of distilled fragments — fragments of selves, sites, and associations. It activates at the intersection of the specific and the abstract, the internal and external, the actual and the virtual, the organic and the synthetic. It's at once an artwork and a network, at once a space and a memory. Realized, it approximates a crystallized, collaborative consciousness. » John aspires to create a grand web-based SYN-SITE, an interactive sculpture park that exists as a conceptual re-working of the state of Texas.

< ORIGIN > The SITE/NON-SITE theories of Robert Smithson, revisited in light of today's NETWORK AESTHETICS. < CONTRA > In both its blip and compounding manifestations, SYN-SITE disrupts DRIFT

SYN (along with, at the same time | from Greek SYN, with | ~SYNTHETIC) + SITE (N: point of event, occupied space, internet address; V: to place in position | from Latin SITUS, location, idleness, forgetfulness | ~WEBSITE ¬cite ¬sight), cf. SITE/NON-SITE (from Robert Smithson, A PROVISIONAL THEORY OF NONSITES, 1968)

It’s not a physical landscape. It’s a term reserved for the new technologies. It’s a landscape in the future. It’s as though you used technology to take you off the ground and go like Alice through the looking glass.

It’s not a physical landscape. It’s a term reserved for the new technologies. It’s a landscape in the future. It’s as though you used technology to take you off the ground and go like Alice through the looking glass.

It’s not a physical landscape. It’s a term reserved for the new technologies. It’s a landscape in the future. It’s as though you used technology to take you off the ground and go like Alice through the looking glass.

It is not purely that physical space is honest, whereas the internet is a site of deceit. Fetishizing the digital versus the physical in this way does a disservice to the imaginative potential of what worlds we can build therein.

It is not purely that physical space is honest, whereas the internet is a site of deceit. Fetishizing the digital versus the physical in this way does a disservice to the imaginative potential of what worlds we can build therein.

It is not purely that physical space is honest, whereas the internet is a site of deceit. Fetishizing the digital versus the physical in this way does a disservice to the imaginative potential of what worlds we can build therein.

"Computer vision and artificial intelligence have become ubiquitous. We are now living in a world of planetary-scale 'Smart Cities' that track license plates, cell phone signals, faces, and pedestrian movements; self-driving cars autonomously navigate urban environments; robotic factories use computer vision for quality assurance and logistics. The works in this exhibition seek to provide a small glimpse into the workings of these platforms, and into the underlying data that structures how machines 'perceive' images, language, landscapes, and people."

"Computer vision and artificial intelligence have become ubiquitous. We are now living in a world of planetary-scale 'Smart Cities' that track license plates, cell phone signals, faces, and pedestrian movements; self-driving cars autonomously navigate urban environments; robotic factories use computer vision for quality assurance and logistics. The works in this exhibition seek to provide a small glimpse into the workings of these platforms, and into the underlying data that structures how machines 'perceive' images, language, landscapes, and people."

"Computer vision and artificial intelligence have become ubiquitous. We are now living in a world of planetary-scale 'Smart Cities' that track license plates, cell phone signals, faces, and pedestrian movements; self-driving cars autonomously navigate urban environments; robotic factories use computer vision for quality assurance and logistics. The works in this exhibition seek to provide a small glimpse into the workings of these platforms, and into the underlying data that structures how machines 'perceive' images, language, landscapes, and people."

A single click of a mouse sets off a chain reaction and sends a signal to mining farms around the world, which go on to have a footprint of 35 kWh for an ‘average’ transaction, with emissions of close to 20 KgCO2 for that single mouse click [...] An ETH transaction is thousands times more costly than other internet activities that individuals typically engage in. [...] Transactions relating to NFTs however, have more complexities involved.
[...]
A single NFT can involve dozens of transactions, and potentially more. These include minting, bidding, cancelling, sales and transfer of ownership.
[...]
This single NFT’s footprint is equivalent to a EU resident’s total electric power consumption for more than a month, with emissions equivalent to driving for 1000Km, or flying for 2 hours.

A single click of a mouse sets off a chain reaction and sends a signal to mining farms around the world, which go on to have a footprint of 35 kWh for an ‘average’ transaction, with emissions of close to 20 KgCO2 for that single mouse click [...] An ETH transaction is thousands times more costly than other internet activities that individuals typically engage in. [...] Transactions relating to NFTs however, have more complexities involved.
[...]
A single NFT can involve dozens of transactions, and potentially more. These include minting, bidding, cancelling, sales and transfer of ownership.
[...]
This single NFT’s footprint is equivalent to a EU resident’s total electric power consumption for more than a month, with emissions equivalent to driving for 1000Km, or flying for 2 hours.

A single click of a mouse sets off a chain reaction and sends a signal to mining farms around the world, which go on to have a footprint of 35 kWh for an ‘average’ transaction, with emissions of close to 20 KgCO2 for that single mouse click [...] An ETH transaction is thousands times more costly than other internet activities that individuals typically engage in. [...] Transactions relating to NFTs however, have more complexities involved.
[...]
A single NFT can involve dozens of transactions, and potentially more. These include minting, bidding, cancelling, sales and transfer of ownership.
[...]
This single NFT’s footprint is equivalent to a EU resident’s total electric power consumption for more than a month, with emissions equivalent to driving for 1000Km, or flying for 2 hours.

...it is possible to assert that cyberspace is “just like” real space only if one ignores that cyberspace is peopled by real users who experience cyberspace and real space as different but connected, with acts taken in one having consequences in the other. In all cases, theories of cyberspace as separate space give short shrift to cyberspace as both extension and evolution of everyday spatial practice—as a space neither separate from real space nor simply a continuation of it. That is to say, they ignore both the embodied, situated experience of cyberspace users and the complex interplay between real and digital geographies.

...it is possible to assert that cyberspace is “just like” real space only if one ignores that cyberspace is peopled by real users who experience cyberspace and real space as different but connected, with acts taken in one having consequences in the other. In all cases, theories of cyberspace as separate space give short shrift to cyberspace as both extension and evolution of everyday spatial practice—as a space neither separate from real space nor simply a continuation of it. That is to say, they ignore both the embodied, situated experience of cyberspace users and the complex interplay between real and digital geographies.

...it is possible to assert that cyberspace is “just like” real space only if one ignores that cyberspace is peopled by real users who experience cyberspace and real space as different but connected, with acts taken in one having consequences in the other. In all cases, theories of cyberspace as separate space give short shrift to cyberspace as both extension and evolution of everyday spatial practice—as a space neither separate from real space nor simply a continuation of it. That is to say, they ignore both the embodied, situated experience of cyberspace users and the complex interplay between real and digital geographies.